Choreographing an unskilled fight
September 14th, 2011We recently attended the 2011 Texas Intensive fight choreography workshop in Houston, held by the local chapter of the Society of American Fight Directors. It was an excellent weekend workshop, taught by some very skilled actors and fight directors and we learned a great deal. There were a few real gems that we picked up that I’d like to share with you. One of them was an insight on how to choreograph a fight between two characters who are supposed to be unskilled fighters…and who might be played by actors who are also unskilled fighters.
The flashiest fights that we remember are those between skilled fighters and martial artists, but there are often fights in dramas that are gritty, intense, and realistic and further the story through their very realism, rather than their flashy moves. The dentist who’s trying to kill his wife, the businessman mugged on the street. How do you retain the rawness of it? How do you choreograph such a thing without making it seem too contrived?
The answer is: you don’t.
Imagine, if you will, an acting exercise wherein two actors, moving slowly, play a game of intention. Actor 1 wants something, say a cookie, and actor 2 doesn’t want him to have it. In slow motion, they physically struggle through “I want” and “no, but.” But there is an agreement between the two actors that Actor 1 will eventually be redirected by Actor 2. You slowly increase the emotional intensity from “I want a cookie” through to “If I don’t escape you’ll kill me” and in slow motion increase the amount of physical work necessary between the two, but the agreement between the actors remains that Actor 1 will be redirected by Actor 2.
Once the actors have gotten the feel of slow motion struggle, you can change the story line between them to whatever fits your script. A violent rape, a struggle for a gun, a rage beating…decide which actor moves first and in what context and how many moves the pair (or trio or whatever) will exchange. But here is the key: each actor alone decides what move he will do in the fight. Actor 1 starts with a roundhouse punch, Actor 2 decides to duck and follow with a gut punch. What is Actor 1′s next move? And Actor 2′s next move? They each get to choose for themselves, the other actor doesn’t get a say, he only gets to choose how he reacts. In this way you develop the basis of your fight.
It should be practiced in slow motion, with enough stops and repetitions so that the actors can reproduce their fight over and over again, and at that point the fight choreographer can begin to make refinements, suggestions about details or small changes to make to the fight to enhance the way it looks on screen (what if your fighters leave their faces covered too much, or a subtle shift will produce a more visually intense sequence). But what you have in the end is something close to raw, while still being reproducible and safe, that has given the actors time to develop their emotion and acting through the sequence as well.



